![]() Without it, I probably wouldn’t have spent more than an hour in the game and then would have gotten bored of it. The customization is honestly what makes the game. These rewards can be basic materials to craft new parts, or already completed parts. With each match, you gain reputation and loot rewards. You die and you’re out of the match the goal being to either destroy all enemies or capture the enemy base. The set of matches is actually similar to other vehicle-based games like War Thunder and World of Tanks. It’s what you should expect when playing an online game.Ĭrossout centers around, as you might have guessed already, vehicle-based combat. There’s some nice people thrown in, a helping of ass holes, and then a lot of people who don’t really participate in the community nor talk much in-game. As for the quality of the community… well, it’s alright. ![]() Once they give it a try, I think most will find it enjoyable. People have come to know Gaijin Entertainment and I imagine they’ll be willing to at least try the game once they hear about it. The community isn’t exactly small but it isn’t huge either, but I have a feeling it’ll grow. I assume this is a balance issue (maybe…), but I feel the game would be a lot more fun if the time between click-to-fire was much shorter or instant. The only issue I’ve really had is the noticeable delay between clicking and my weapons firing. Perhaps later down the line I’ll try it out with my PS3 controller. This is a game where I wondered if I should break out the gamepad to play, but in the end I choose to stick with mouse and keyboard. But hey, the one good thing about the crappy UI is that it encourages me to spend more time in matches, which is great because the in-match UI is a lot better and has a very nice sleek design.Ĭontrols are, for the most part, passable. This is something I absolutely hope they will improve as it’s the only thing in terms of graphics that detracts from the game. The design made it difficult to find important things at first, even with the tutorial pointing where I should be clicking. I’m too spoiled with the intuitive UI’s that most games have these days. ![]() It’s clunky, has a very dated design, and I just couldn’t stand it. There is one thing I cannot forgive, however, and that is the UI. That all being said, though, the art style chosen for the game will give you a very nostalgic feeling if you ever played any of the great vehicular combat games on the PS1/2 or Xbox. It just doesn’t reach what I feel is its full potential. Don’t mistake these complaints for me saying the game doesn’t look good. Some better lighting and shading could really go a long way, and I wouldn’t be adverse to some higher quality grass textures. I believe the issue is texture and lighting quality, so hopefully these will be fine-tuned. The graphics are passable, but even at max settings (and I mean completely maxed) you won’t mistake it for an amazing looking game. I call this Snaketruck, my first bad decision in Crossout. As if having complete freedom when it comes to building and fine-tuning your vehicle wasn’t enough, you can also acquire spray paints and emblems to color individual components. ![]() And you’ll quickly learn that a funny looking car isn’t so fun when you spend half the game flipped over because it has trouble keeping its tires on the ground. If you’re like me, you’ll try to create some weird and wacky vehicles from the get-go. In general, you’ll stick with designs that make sense and have a fairly normal look to them. You build them from the ground up, choosing the frames, cabins, armor, weaponry, and more. The best part about Crossout is that you can fully customize your vehicles. While Crossout still had a long way to go when Abubakr checked it out back in February, its new closed beta testing phase gave us reason to see the current state of the game. ![]() Honestly, though, this is all to be expected with Gaijin Entertainment – even if they’re ‘just’ the Publisher this time around – slapped on the game, as I doubt the creators of War Thunder would settle for anything that didn’t excel when it comes to vehicle-based carnage. Of course, this means that damage models are fairly detailed and it’s possible to blow off individual pieces of enemy vehicles, such as tires, weaponry, or key components that could result in a fiery death. It mixes the creativity we’ve come to expect from modern vehicular combat games like Robocraft and mixes it with the setting we’ve come to love from games like Twisted Metal and Carmageddon series. Crossout is Targem Games’ take on the vehicular shooter genre. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |